Introduction to 3D Surface Modeling with Blender

Tech Lab

Introduction to 3D Surface Modeling with Blender

Learn the basics of Blender, a powerful and versatile software for 3D modeling, animation, and rendering.

Member

$20.00 (any noted materials fee included)

Guest

$26.00 (any noted materials fee included)

Tuition Assistance and Other Policies

Meeting Times
  1. Wed, 9/11/2024 6:00 PM - 8:00 PM

Wed, 9/11/2024

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Type:
Class, No Prerequisite

Location:
Tech Lab

Interests:
3D Design, 3D Printing, General Woodworking, Machine Shop

About

Go from “argh” to “aha!"

Blender is an extensive, open-source, 3D design software that has earned respect in the computer design industry for its scope, innovative artistic power, and community support. Unsurprisingly, it also has developed a reputation for having a steep learning curve.

By clearly presenting the user interface basics and valuable hot-key short-cuts, and resolutely focusing on just one aspect of Blenders’ enormous scope — 3D hard surface modeling — this class brings Blender under control and provides you with a solid platform for both immediate use with 3D print design in the Tech Lab, and for your own further exploration of the software and personal maker-goals.

Students must bring a laptop to the Blender class. If a laptop is not available, please contact the instructor for arrangements.

Class Policies


Ages 14 and up are welcome.

BARN Policies

  • View BARN's Cancellation and Refund Policy.
  • Tuition Assistance is available. Fill out the application before registering.
  • BARN is committed to accessibility. We try to make accommodations when requested; the earlier you contact us, the more likely we can help. Please email accessibility@bainbridgebarn.org to find out more or request an accommodation.
  • Sensory Statement: Makerspaces like BARN can be noisy and cluttered, smell strongly, and have bright or flickering lights.

Instructors or Guides

Dave Bristow

Born in London, Dave worked as a professional keyboard player recording and touring internationally with a variety of artists including Polyphony, June Tabor, and 2nd Vision. Active in synthesizer development, he played a central role voicing the Yamaha DX7 synthesizer and is internationally recognized as one of the important contributors to the development and voicing of FM synthesis. He ran a MIDI synthesis studio in Paris, and moved to the USA in the ‘90s to work for Emu Systems, Inc. on sampling and filter-based synthesizers. He worked with Yamaha developing ringtones and system alert sounds and taught electronic music production and synthesis at Shoreline Community College.

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