Fusion 360 Basics Intermediate

Woodworking, Metal Fabrication, Tech Lab

Fusion 360 Basics Intermediate

Unlock your Fusion 360 potential with our intermediate Fusion 360 course!

 

Tuition Assistance and Other Policies

Meeting Times
  1. Wed, 2/28/2024 6:00 PM - 8:30 PM

Wed, 2/28/2024

Closed

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Type:
Class, Has Prerequisite

Location:
Tech Lab

Interests:
3D Design, 3D Printing

About

The intermediate level picks up where the beginner class left off when it comes to learning Fusion 360, a 3D design program that lets you turn designs into items of metal, wood, plastic, or molds. This is an incredibly powerful tool for designing 2D and 3D objects for visualization or for manufacturing on 3D printers, laser cutters, CNC (computer numerical control) machines, plasma cutters, and more.

You'll learn foundational, intermediate concepts like:

  • Using advanced constraints and dimensions
  • Using project and intercept in your sketches
  • Understanding parametric design and good timeline management
  • Designing parts to interface perfectly with existing hardware
  • Rendering your work in brilliant detail

    The course includes links to instructor notes and a collection of exercises to build your skills. 

Details

  • This course will get you farther down the road to being a digital designer. Next, take the Advanced course to really drive it home.
  • Bring a laptop with Fusion 360 already loaded. This is critical as no computers are provided, and the program does not work well with a trackpad. There will not be time during class to download the program.
  • You can download a free trial directly from Fusion. Click "Get started" under the column "Fusion 360 for Personal Use." It will walk you through the process including creating an account and sending you a confirmation email.

Prerequisites

Class Policies

Ages 14 and up are welcome.

BARN Policies

Instructors or Guides

Jeremy Foster

Jeremy Foster, a software engineer at Microsoft and a maker at heart, has been designing and making "things" for the Internet of Things for more than a decade. Formerly on the Fusion 360 team's Advisory Board, Jeremy tries to stay current on everything Fusion 360 has to offer hackers and makers like us.

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